elysian drop troops 9th edition


With Fix Bayonets AND Duty unto Death you can get some/all models in that unit to fight 3 times, which can make consolidating into even a basic infantry unit scary for the opponent. Makes the Field Medic's and Ogry Bodyguard's jobs a bit easier. If pure speed or rapid firing lasguns is what you're after, "Move! Can all hit on 3s now. He'll appreciate having a 4++ invul, especially once he gets into close combat. As such, it's worse than MoC on a Platoon Commander or Tank Commander, statistically equal on a Company Commander, and superior if you have a way to get to 3 or more orders base, which currently requires named characters. Heavy Quad Launcher Battery (though it is mistakenly called the Quad Launcher Battery), Note that this is casualties inflicted in the. Warlord Trait - Ex-gang Leader: Add 1 to the Warlord's attack characteristic. These are used to hunt down armoured targets. Stick with a vanilla Basilisk, that costs only 108 points and still can move, while also having a heavy bolter. Command and Infantry Squads, Scions, and Veterans: Actually crush them just forces a +2 to hit regardless of modifiers, probably not worth it considering how many CP you'll have. Remember, a 3-flamer unit is 6 lasguns and 3 flamers, and. With the Stormlord behind them as fire support there is very little that can survive this. Don't forget: these can charge. Or triple veteran plasma gun squads and sarge with a plasma pistol? 10 horms dead, 5 genestealers (3.5 with catalyst), 6 bloodletters, 1 Sanguinary Guard, and almost 2 Death Company marines... is a decent use of laurels on a screening unit to hold a line. The pintle mounted multilaser is 3pts more than the heavy stubber, for +2S. Can be used for close play with weapons range: Get your special weapons into Rapid/Melta range without giving up your Lasgun shots (which can be split-fired), or get your Lasguns into 24" range to begin with. Finally, if you want to take on vehicles, the. Two breacher charges are roughly the same cost as a command squad with plasma guns, and 4 charges are as expensive as a veteran squad with 3 plasma guns and a plasma pistol. Back other units charging or hide behind them and shooting. Until the end of that turn, all Cadian units within 12" of the bearer re-roll both hit and wound rolls of 1; they re-roll all failed hits and wounds against Chaos units. Other choices, provided you can get them in, include an Astropath or a Primaris Psyker using the Fearless power. Command squads with these can be Ordered, which in combination with Cadian 'Take Aim!' Combine with Jury-rigged Repairs or being Valhallan and a Techpriest to maximize the lifespan of a Leman Russ. If your foe is made of tougher stuff, swap out for the. Just make sure you use it for its intended purpose. For a more elaborate version, you can use the spinning gun deck, control column, and crew from a Wyvern platform. As a result, Elysian Drop Troops excel in ambushes, long-range reconnaissance, hit and run raids and attaining and holding objectives. Grenades, supply pouches, canteens and other small equipment can be clipped to their belt while large pouches and a tactical load-bearing backpack fit onto the back plate and can be worn underneath the grav-chute. Also consider the wonderful range of Ork buggies, especially if you're looking for a more scratch-built appearance (feral world regiment anyone?). Tank Order - Get Around Behind Them! Outright replaces the BRB warlord trait, Tenacious Survivor. Possibilities include: killing doomsday arks on turn 1, tying up relic models (if not just killing them), and wiping out ork nob units. Something to watch out for is their special relic The Ironstone, which reduces the damage of all attacks against a single vehicle of their choice by 1 to a minimum of one, and that stacks with the Duty Eternal stratagem from the main Codex. Of note is that it’s the units that suffer the mortal wounds, not the models. Their biggest ace is Guilliman who will take you for a rough ride with his rerolls-r-us schtick, even though he's been slightly nerfed he's dropped in points. Here are the ways to make them as unshiftable as they were before the Codex: In previous editions the Guard's elite slot was almost completely ignored, but with all the shuffling around of our units it's now surprisingly crowded. Carnodons fill a similar role to the Guard's fast attack units. Order - Mount Up! Can be taken on any unit with the Leman Russ keyword. FFS could be used to finish an enemy wounded by Ratlings.